Firewatch
Earlier this week, our favorite software development company and now publisher Panic and Campo Santo, the game studio Panic collaborated with, released their first game, Firewatch. I think it’s been about two years since they first started teasing this project and I’ve been excited about this ever since.
On Tuesday, it was finally released on Steam for Windows, Mac, and Linux and also on the PS4. So I blocked out the next two evenings to play it through. It was only about four or five hours in total, but boy was it a great story. I enjoyed it very much and will play it again soon. I don’t want to spoil anything, so this is just a recommendation for those among you who have not yet played it and enjoy those interactive stories.